Seriously not fun.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXHgN6Mlov9BHmVYhQcDpKpc1xbJPsFR0RyZ6Y8O5kKwN3amBqhIp36KjlVTpObNtXksOUp_pmgY8VWZznRCsXO5bRb6BQxBArzTuJABOpiBfu4Mj2k40zTOeJsGDA4O8rpvjWXtxn-s8/s400/Angry_Birds.jpeg)
One such hit is an app from Finland called Angry Birds, which builds a completely unnecessary story around a simple game of a catapult destroying a two dimensional castle. There are other versions of the same idea around, but for some reason the idea of birds wanting to exact revenge on egg stealing pigs makes this the true cultural touchstone.
Don't ask me why birds and pigs. I can't 'splain it. It's like asking why did Mario, a guy with a massive hammer rescuing a princess from a giant ape, have to be a plumber.
These are the deep mysteries of the cosmos.
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And then there's a game that sucked away a few weeks of my life back in 2009, Ninja Ropes Extreme. The idea is simple enough. You're a ninja in outer space with ropes you use to swing across the galaxy by attaching them to those things that look like gears, using the circles with arrows in them (called gravity vortexes) to give you pushes, sometimes forward like the one in the illustration, but the arrows on later screens point to any of the eight main points on a compass.
To quote the song Ninja Ropes, written by Joss Whedon and his brother Jed, "Simple in its game play, and yet epic in its scope."
The simple style games originated by old timers like me aren't going away.
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